I ran into a problem compiling aggdraw on my slice. It turns out the problem was that I was in a 64-bit environment. It was complaining that a specific cast from one type to another was going to lose precision. There's a solution up here: http://timeless-scripts.blogspot.com/2007/08/patch-to-aggdraw-for-64-bit-machines.html
And I re-posted it here: http://www.pocketuniverse.ca/archive/2008/december/11/pil-and-aggdraw/
I ran into a problem compiling aggdraw on my slice. It turns out the problem was that I was in a 64-bit environment. It was complaining that a specific cast from one type to another was going to lose precision. There's a solution up here: http://timeless-scripts.blogspot.com/2007/08/patch-to-aggdraw-for-64-bit-machines.html
And I re-posted it here: http://www.pocketuniverse.ca/archive/2008/december/11/pil-and-aggdraw/